"The most important aspect of mobile game development is how far are you willing to go toward the gambling and loot box route? The further you go toward this path the most successful, monetarily, your game will become. However, the cost is potentially creating a game you do not like and is potentially harmful to society at large."
15+ years of experience in game design, live services and monetization
About Austin
With over 15 years of experience in casual and mobile gaming, Austin has co-created a top ten grossing iOS game and has over 200MM installs and $250MM revenue generated.
In addition to creating the game economy and content pipeline, Austin also led the User Acquisition and licensing departments, working with worldwide brands such as Ferrari, Sony, BBC, and NBC Universal.
Austin's Expertise
- Monetization and Live Services is probably the most important area of expertise I can provide.
Topics for Discussion
Game design
Dutch Games Industry