Dutch Games Industry

« Back to Directory

Nick Post

Nick Post

Freelance 3D Artist, Consultancy and mentoring of Students.
Game Industry Professional
"Slow is smooth. Smooth is fast."

AAA game artist who has worked with studios such as Ubisoft, Build A Rocket Boy, and Wardog Studios, and now works as a mentor, consultant, and freelancer.

About Nick

I have over 6 years of experience working in triple A abroad, in studios such as Ubisoft Bucharest where I worked on the Ghost Recon franchise as a weapons artist. In Scotland working at Build A Rocket Boy on EVERYWHERE and MindsEye as a senior 3D artist. And at Wardog Studios as an artist where I contributed hard-surface art to games such as Killing Floor 3 and Call of Duty: Black Ops 6.

I started as a modder making stylized art and from there on I became a student at BUas to eventually end up working at large studios. My art career in gamedev has not been linear, I've become a junior after I was a senior. And I had experience as an art lead before I was a senior. Any job in the games industry is about problem solving, going slow and steady building upon transferable skills.

Now I continue helping out as a mentor, consultant and freelancer. Teaching that to make something impressive you simply need to do the basics effectively.

Nick's Expertise

  • Props & Hard-Surface asset production for realistic AAA games. Weapon art. Understanding Art pipelines. Portfolio reviews. Art fundamentals. Organising and developing yourself as an artist.

Topics for Discussion

Personal development Career advice Art
Request Mentorship

Known For

Independent / Not specified

Industry Experience

Platforms
VR/AR
Engines
Unreal Engine
Game Types
AAA, Indie, Casual

Mentorship Info

Meeting Preference
Online, In Person
City
Zoetermeer
Companies
Games
Jobs
Calendar
Awards