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Artem Pozhienkov

Artem Pozhienkov

Expert Release Manager for tinyBuild GAMES with 9+ years of experience in the games industry.
Game Industry Professional
"Best practices for setting up console store pages: Release Management Check out: https://www.linkedin.com/pulse/release-management-tips-3-artem-pozhilenkov-nlhjf"

Expert Release Manager

About Artem

With over nine years of work experience in the gaming industry, I am a passionate and dedicated release manager who strives to deliver high-quality products to multiple platforms and markets. I have a strong expertise in submission processes, documentation, and communication with 1st parties, such as Sony, Microsoft, Nintendo, and PC. I currently work at tinyBuild GAMES, an innovative and independent video game publisher and developer, where I share their vision of making fun and original games for a global audience.

As the release manager at tinyBuild GAMES, I am responsible for coordinating the timely submission and delivery of all titles, additional content, demos, patches, and store metadata to 1st parties. I also negotiate with 1st parties when needed during product reviews, to promptly resolve any issues that may arise in order to meet operational schedules. I communicate with different studio teams, such as development, art, and QA, to ensure the quality and consistency of the products before release. I have developed and improved my skills in skill development, spoken English, and attention to detail, which are essential for my role as a release manager. I am proud to be part of a team that creates and publishes exciting and diverse games for millions of players around the world.

Artem's Expertise

  • Publishing on consoles is a complex challenge, even for AAA publishers who often face difficulties in managing various aspects of console products effectively.
  • I can offer a range of advice on console development, publishing, porting, store management, and different areas of release management.

Topics for Discussion

Management Best practices on managing console releases and overall
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Known For

tinyBuild
📍 Hilversum
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Industry Experience

Platforms
Consoles
Engines
Unreal Engine, Unity, N/A
Game Types
AAA, Indie

Mentorship Info

Meeting Preference
Online, In Person
Language
English
City
Hilvesum
Companies
Games
Jobs
Calendar
Awards