Expert Release Manager
About Artem
With over nine years of work experience in the gaming industry, I am a passionate and dedicated release manager who strives to deliver high-quality products to multiple platforms and markets. I have a strong expertise in submission processes, documentation, and communication with 1st parties, such as Sony, Microsoft, Nintendo, and PC. I currently work at tinyBuild GAMES, an innovative and independent video game publisher and developer, where I share their vision of making fun and original games for a global audience.
As the release manager at tinyBuild GAMES, I am responsible for coordinating the timely submission and delivery of all titles, additional content, demos, patches, and store metadata to 1st parties. I also negotiate with 1st parties when needed during product reviews, to promptly resolve any issues that may arise in order to meet operational schedules. I communicate with different studio teams, such as development, art, and QA, to ensure the quality and consistency of the products before release. I have developed and improved my skills in skill development, spoken English, and attention to detail, which are essential for my role as a release manager. I am proud to be part of a team that creates and publishes exciting and diverse games for millions of players around the world.
Artem's Expertise
- Publishing on consoles is a complex challenge, even for AAA publishers who often face difficulties in managing various aspects of console products effectively.
- I can offer a range of advice on console development, publishing, porting, store management, and different areas of release management.
Dutch Games Industry